The Rocket League Season 3 update goes live on April 6 thru the PS4, PS5, PC, Nintendo Switch, Xbox One, Xbox Series X, andRocket League Credits Xbox Series S, and a day later the season will begin on April 7. After revealing the highlights of Season three-- which encompass several new cars -- and the Rocket Pass for the brand new season, Psyonix and Epic Games have relayed additional details about the update, so that it will include a protracted-awaited and very accessible function.
More specifically, these days the pair went into detail about how the replace -- in order to pass live on April 6 at four p.M. PDT -- will improve the trade-in machine. And to this stop, the update will introduce the "Trade-In" menu.
As maximum of you'll understand, you could change in five items of the equal rarity for a unmarried object of the rarity above it. This is the "exchange-in" technique, and it is necessary to control bloated inventories. That stated, the current change-in device is quite tedious. Thankfully, Pysonix is aware about this and is fixing this.
With the update, a committed "alternate-in" button is being introduced to the Garage Menu. Within this, you'll be able to see your complete tradeable stock prepared into three specific categories: Blueprints, Core Items, and Tournament Items. From right here, each item is organized via rarity. Further, the menu will display how many change-ins you've got available. Combine all of this, and the result is a machine Psyonix says is a long way faster and a long way more efficient.
"Simply choose the rarity of the item you would love to obtain from the exchange-in. Then, you may pick your items and exchange them in for an item of higher rarity," reads Pysonix's pitch of the system. "You can repeat this identical system to Buy Rocket League Credits your objects earned from Competitive Tournaments, in addition to Blueprints."