VC - the virtual currency at the core of NBA 2K21 MT - is largely to blame for it. Not entirely, and we'll get to additional weaknesses in time, but the beginning and ending of a large proportion of NBA 2K21's difficulties stem from the microtransactions that the game is built around.
Among the game modes is MyTeam, a card-based team-building game where you have to buy players, jerseys, contracts, and whatever else you can imagine, either in blind packs or in individual auctions.
Within our pre requisite bonus packs, we got a solid team - Kobe, Shaq, Lillard, Williamson, and Ingram - but after we started buying actual packs, the quality of players on offer sunk rapidly. You can have a decent time playing some offline 3v3, making minimal coins, working on your abilities, but to really get the maximum out of MyTeam, you have to play online. That means you need to constantly purchase - frequently with actual money, though grinding is possible - new players and packs. You can not accuse 2K of failing on the court drama, but all roads seem to return to MyTeam, and the chance of gamers spending more actual cash. VC can be earned free of charge, but it takes a very long time to make even one package that, in this loot box system, could end up being VC down the drain.
Everything your participant does earns you some VC, also you can spend this on updating your player or store it to get packs. It is poor design - and it feels deliberate - which it is possible to utilize MyCareer to make your MyTeam simpler, but to accomplish long term, you have to try and compete at the Buy 2K21 MT with a low-level pro whose possible ability points are being spent virtual contracts to be certain that you are able to keep playing online with Kevin Durant. You can not change the problem down past Guru , lest you earn too many VC coins and match this system.