EVE Online’s mobile derivative product EVE Echoes is very good, I like it very much

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To be honest, I didn't think EVE Online could be transformed into an excellent mobile game at the beginning. Because what I see in EVE is the most complex and dense MMO, and its user interface may become so disorganized that at some point, the player needs to spend an hour in any dedicated player to configure it. Because of this, I find it difficult to imagine that this experience will be compressed to fit mobile phones.

But EVE Echoes did it. This is a completely independent mobile version of EVE that is jointly developed by CCP NetEase and does not share PC MMO account and progress. EVE Echoes was released in August. In addition to the main device, the game is smaller and simpler, but it is also easier to use. In fact, I haven't been trapped in front of a computer desk playing EVE Online for some time, but playing EVE Echoes is a surprisingly interesting alternative.

EVE Echoes reminds me of how I was when I first started playing EVE Online ten years ago. Many different functions and activities are currently lacking, but EVE's spirit is still active and good. You can create a character that exists with thousands of other people in a large sandbox world, where you can do almost anything you want. Players can mine ore, build ships or work as a space truck driver, or be one of the pirates who ambush them. The occupation in the game is entirely up to you.

Except for the new UI designed for touch screens, Echoes is hard to spot the difference. The core of EVE is largely unaffected. I cannot underestimate the feeling of playing music on my phone. Although it lacks some high-end graphics features, it is similar to EVE Online, just like on my computer. It looks beautiful. NetEase has also done a great job redesigning the UI and controls to work on my 6.2-inch Samsung Galaxy S20 screen. After getting used to it for a while, I can now switch between menus flexibly, adding new skills to my training queue, while my boat moves from one destination to another.

Thanks to some very clever operations, the combat effect is particularly good. If you want to orbit an enemy ship within a certain distance, just tap the ship in the overview window and hold down the orbit command. If I drag my thumb out, the menu will switch to a radial rangefinder, letting me choose the precise distance I want to keep to the target.

In EVE Online, the overview is a window that lists nearby objects. You can easily select them without finding them in 3D space. This is a nightmare and complicated tool that bothers the player. You will always spend time to go. the study. It is very easy to use in Echoes. There are some basic filters to choose from, such as showing all content in the EVE Echoes ISK nearby space or showing only enemy ships. I can also create my own custom filters. I cannot use ultra-fine-grained options, such as just creating a column to track the lateral velocity of the enemy ship, but I didn't really miss it.

These simplifications are everywhere in EVE Echoes. This is a more streamlined game than Big Brother, which makes it easier to play and less intimidating. For example, guns do not use ammunition, which is a blessing, because I hate having to remember the dozens of ammunition variants in EVE Online, as well as the best battle scenes for each person. Echoes still lacks many more specialized ships and module variants, but can make up for some new types, so these combat roles are still viable.

The currency in EVE Echoes is EVE Echoes ISK, and players can use it to buy gear. Of course, it is a good choice for a player who encounters a bottleneck. But considering the actual situation, players definitely want to use less money to get Cheap EVE Echoes ISK, which is very good. You can have the Cheap EVE Echoes ISK or others you need on MMOWTS.com They not only have cheaper prices, but also have better services. This kind of experience is good.


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