Special items (Generally not on the Top 100
Special items (Generally not on the Top 100 Sep 16

Special items (Generally not on the Top 100

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Special items (Generally not on the Top 100): Some items like fish or ores are scarce and will not appear on the list. This is due to the fact that they decrease rapidly and are not sufficient to warrant inclusion. Merchant clans make their living by selling these products. They will spend about an hour looking up the cost of certain items that have been known to go from rock bottom to sky-high within three days.

You can accomplish this in one of two methods... look on the web for these kinds of items(I will personally give a brief list to those interested) or using a program designated to finding the top of the top items to merch for that week. (Have only seen one, and it's in my computer as it's homemade lol) These kinds of items are difficult to locate even though they are found mostly as necessities such as food and "skilling items." Here's my list of items that I find to be the best things to merch over short periods of time. Just invite your friends in on it to help you raise prices by buying more of the same kind of product!

My personal top ten list, that I sell with... This information is not to be sold as I'm finished with trading in Runescape and am more focused on my abilities. Good Luck to everybody! :huh: (Oh and I am sorry for posting this in the wrong place, move it to the right place if you must)

I'm not sure what to say about the female voice. I'm confused about what could be the person behind the doors, perhaps someone connected to Zaros? I just hope that it's a fascinating person and that there's some reason for it, not just a "Here's an unnamed boss. Fight, stab and kill. Update

I pray to God that they will use the random dungeon generator in order to provide me with an additional challenge. AS for collaboration, why not use an element where the player is disabled one player while another must free them, that's the simplest method. This is true, however in the event that the random dungeon maker were to be employed, it will require a maximum level to deal with any difficulties. So, you won't get in danger if the whole of the dungeon is suddenly shut off by a single door.

I think that the idea of disabling is a great idea and would tie in well with the idea that we need teamwork. For example it could be possible to create a deep freezer attack that targets only one player at a given time. Then it would melt slowly (not infinite so if caught in a situation that is not protected, it could be escaped). This could force players into a group of at minimum two.
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16-09-21 - 09:12 Start date
30-09-21 - 09:12 End date
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